

export default class EventCount {



    sendKey(key: string) { }

    sendEvent(name: string, obj: any) { }

    initLevel(level: number, name: string) { }
    updateLevel(level: number, name: string) { }
    battleEnd(id, name) { }
    battleStart(id, name) { }
    useItem(id, name, item) { }

}